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Tuesday, October 18 • 15:30 - 18:00
Session 2- Panel: Treasuring Human Experiences in Virtual Systems and Media *S*

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OVERVIEW:
Today, digital tools (e.g., Google Daydream VR, Oculus Rift, or HTC Vive, and easy-to-handle 360° cameras, etc.), facilitate the capture of surround-experiences with increasing levels of immersion and their sharing effortlessly. Even odours could be seized and circulated, by means of the announced "oPhone". In this context, the production and broadcasting of temporary experiences is growing at an exponential rate. Though with these means, experiential media art installations and intangible cultural heritage could be preserved. Therefore it is to question whether our society should preserve these works? If yes, how can this be executed and who decides what is worth to be preserved? And last but not least, how could it be financed in the long run? Virtual Systems and Media (Art), as any other kind of heritage (i.e., what may be inherited/passed to future generations), is affected by the challenges arising from heritage issues in society: recording, conservation, access, interpretation, and management. As a working guideline, we follow the interpretation of heritage as the treasure of human experiences (i.e., the comprehensive storage system of human knowledge and values) proposed by Andrea Nanetti and Siew Ann Cheong for the Singapore Heritage Science Conference series held at Nanyang Technological University Singapore (2014-today), as a tribute to Umberto Eco's maximal encyclopaedia theory (see Dall'alberto al labirinto, Bompiani, Milano 2007, and, in English, From the Tree to the Labyrinth, Cambridge MA, Harvard University Press, 2015).Please, refer to Nanyang Technological University Para Limes for presentations and videos of the conferences. Link to http://www.paralimes.ntu.edu.sg All in all, it seems that new media and technologies have arisen, but we, as a civil society, have not learnt yet how to harness these channels to transmit our heritage (i.e., knowledge and its associated values identified as the treasure of human experiences).

Opening Address:

15:00-15:20  Vibeke Sorensen Chair, School of Art, Design and Media, Nanyang Technological University, Singapore

Title: Dream of Consciousness: Memory, Mind, and Multimedia Art in the Context of Cultural Heritage  

Abstract: We can consider narrative as the meaning we give to sequential sensory experience. It is an ongoing stream of consciousness that engages personal and cultural memory, and all of the senses to produce a constantly changing story about who, what, where and why we are, iteratively cycling between reflecting and observing, acting and thinking, and waking and dreaming within a vast and dynamic shared Universe. It is a complex mix of language, images, sounds, taste, touch, smell and body movement that immerses us in a never-ending flow of time and space that spans individuals, groups, cultures, and generations. Memories of experience are made in the brain through sequences of nerve connections, patterns that are re-called and re-membered when triggered by some stimulus, and serve as references and narrative elements when encountering fresh impressions or thoughts, and prepare us for new experiences. We externalize these memories and thoughts through creative expression using media in order to reflect and pass on information and knowledge to others. Nature has endowed human beings with sophisticated physical ‘media’ in the form of the body and brain through evolution within a much larger ecosystem of life. How the brain combines the senses and memory in such a way that an interior mental model is formed that matches the exterior physical world so well that we can move around in it, is a mystery that neuroscience calls the ‘binding problem’. This mental model is constantly updating and can be considered a kind of ‘Virtual Reality’ that multimodal multimedia art and design sheds light upon. Our contemporary technology including networks, sensors, ubiquitous multimedia computing, social and cloud media, Big Data, and 3D printing have provided extended and alternative ways for artists and designers to imaginatively explore a quickly expanding universe of shared physical-digital ‘virtual’ and ‘augmented’ realities. They are making aesthetic works that transgress the porous borders of perception and conception, and in the process producing new forms of tangible and intangible heritage that pose opportunities and challenges for preservation. This talk will provide an overview of related concepts and present several case studies of creative works that shed light on some of the problems and possibilities arising. 


Panel Speakers

15:20-15:40 The Place of the Technical Image in Daily Life and Heritage
Ken Feinstein - School of Art, Design and Media, Nanyang Technological University, Singapore

15:40-16:00 The impact of online self-publishing on film heritage Assoc. Prof. Benjamin Seide - School of Art, Design and Media, Nanyang Technological University, Singapore

16:00-16:20 Real and Rendered: Immersive Soundscapes and Experience in Virtual Systems  Ross Williams - School of Art, Design and Media, Nanyang Technological University, Singapore

16:20-16:40 Integrated Knowledge-based Mixed-Realities Representation for the History of Islamic Civilization Osama Alrawi (#88)


16:40-17:00 From Capturing the Decisive Moment to Archiving Experiences Elke Reinhuber - School of Art, Design and Media, Nanyang Technological University, Singapore

*S* 17:00-17:20  A Taiwan Virtual Reality Memory Project: Rituals in the Circle
Richard Cornelisse (SKYPE) and David Blundell (#93) 

17:20-17:40 Reloading the Treasure of Human Experiences for Machine Learning. Challenges in Virtual Systems and Media Andrea Nanetti, Siew Ann Cheong and Chin-Yew Lin (#23) 

17:40-18:00 Q&A 


Moderators
avatar for Andrea Nanetti

Andrea Nanetti

Associate Chair (Research), Nanyang Technological University, School of Art, Design and Media
Nanetti’s main research project is called EHM-Engineering Historical Memory. EHM is both an experimental methodology and an ongoing research project, which develops and tests new sets of shared conceptualizations and formal specifications for content management systems at the intersections... Read More →



Tuesday October 18, 2016 15:30 - 18:00 +08
LT6 Level 1